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Rules of the Game

This is a game played by each other. The upper left corner of each card is marked with A and D respectively, with A representing attack and D representing defense. The cards are colored with a uniform white back. So, when the game starts, separate the attack cards and the defense cards to form two piles. Each player draws two cards from each of the two decks, for a total of four cards. Then combine them with the number in the top left corner. For example, if you draw 4 cards that are 2 attack cards (A2 and A3) and 2 defense cards (D1 and D2), this indicates that your attack power is A2+A3=A5, and your defense power is D1+D2=D3.

The next step is to play each other (See the number of the card to determine who will attack first), neither player knows what the other’s cards are, if you think your attack is high, then you can choose to attack the other, if you think your attack power is low, you can choose to abandon the attack (just a suggestion, the specific decision is up to you). When attacking, the opposing team can only use the defense card to defend, each other to compete value (A? vs. D?), the highest value wins. After the winner, we discard our cards and start the drawing again for the next round of the game (next turn, attack, and defense switch). Each player has 3 drops of blood (black card), when losing a handful, will be deducted one blood, all blood deduction, representing the game completely over.

Note: When attacking, the defense can have three options, the first option is to play the game directly, if the attacker loses and then loses 2 bloods, the defender loses and loses 1 blood. Another option is to engage in a “reconciliation” where, if the attacker agrees, both sides abandon the round and neither side sheds blood. The last option is when the two sides show their cards (attacker show A cards, defender show D cards) and the defender finds that the defense is not as strong as the other side’s attack, they can choose to counterattack, that is, the defense attacks, if successful, the offense deducts 2 bloods, the defense does not deduct blood, if the counterattack fails, the offense deducts no blood, the defense deducts 3 bloods.

It’s also worth noting that there are 8 white cards. In the top left corner, A? /D?  or D? /A? they will be randomly divided evenly between two piles of cards, that is, each pile of cards has 4 white cards, when the card is drawn, it will increase the marked attack value and defense value.

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